Microsoft is Finally Killing Off the Kinect

first_imgPour one out for the Kinect! In an exclusive interview with Co.Design, Alex Kipman, creator of the Kinect, and Matthew Lapsen, GM of Xbox Devices Marketing, revealed Microsoft has ceased production of its often-ridiculed peripheral.The original Kinect was released on the Xbox 360 during a time when motion controls were all the rage. Despite its current status as an industry joke, Kinect was initially a success — selling well over 35 million units since 2010. Because of that, Microsoft saw fit to bundle every Xbox One console with the device; a decision that tremendously backfired. In the beginning, the Kinect was integral to the Xbox One experience. However, the device was largely the reason for the console’s exorbitant $500 price point. Microsoft would eventually release a lower-priced Xbox One console without Kinect. The fact Xbox One S and Xbox One X do not have dedicated Kinect ports speaks volumes.Kinect ultimately failed as a gaming device, but its technology lives on. Microsoft’s HoloLens uses Kinect technology. The Kinect also proved it is possible to have an inexpensive depth camera. The technology’s ability to recognize faces, voices, and bodies is something that is also very important. Much like virtual reality, Kinect technology will have a bigger impact in fields outside of gaming.If you’re worried you can no longer use Kinect, fear not. The device is still compatible with Xbox One systems, and will continue to have support via updates. Though Xbox One S and Xbox One X do not have dedicated Kinect ports, you can still use the device on these systems if you have an adapter. Kinect units currently out in the wild are the last ones folks can buy. If (for some reason) you’re in the market for a Kinect, you may want to snatch one up now before they’re all gone.Let us know what you like about Geek by taking our survey.last_img

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